Drawing 3-Polytopes with Good Vertex Resolution
DOI:
https://doi.org/10.7155/jgaa.00216Keywords:
graph drawing , 3D polytope , vertex resolution , barycentric embeddingAbstract
We study the problem how to obtain a small drawing of a 3-polytope with Euclidean distance between any two points at least 1. The problem can be reduced to a one-dimensional problem, since it is sufficient to guarantee distinct integer x-coordinates. We develop an algorithm that yields an embedding with the desired property such that the polytope is contained inside a 2(n−2)×2 ×1 box. The constructed embedding can be scaled to a grid embedding whose x-coordinates are contained in [0,2(n−2)]. Furthermore, the point set of the embedding has a small spread, which differs from the best possible spread only by a multiplicative constant.Downloads
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Published
2011-02-01
How to Cite
Schulz, A. (2011). Drawing 3-Polytopes with Good Vertex Resolution. Journal of Graph Algorithms and Applications, 15(1), 33–52. https://doi.org/10.7155/jgaa.00216
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Copyright (c) 2011 André Schulz
This work is licensed under a Creative Commons Attribution 4.0 International License.